︎Interactive
Creative technology, programming, and experiemntal interfaces.
Creature World x Open Sea Installation
Hammerstein Ballroom, NYCOctober 2021
Created with Isabelle Rieken for Danny Cole.
Using unique body-tracking technology, we programmed the 3D model of Danny Cole’s “Creature” to mimic the body movements of visitors in real-time.
Special thanks to Yuen Peng for technical assitance and David Yang & Eden Miller for set up and documentation assiatnce.

Spherror
NYU ITP/IMA Winter Show2019
Created with Isabelle Rieken.
An unconventional “mirror” that captures and segments the features of the visitor’s face. The eyes, nose, and mouth are projection map to scattered spheres, forming the mirror.
How does our self-perception change when our facial features are scattered about, out of their normal places?
Inchworm Simulator
2020Have you ever wondered what it was like to be an inchworm? Probably not. But now you can know.
Inchworm simulator is an experimental game/experience which receives input from the from your finger-scrunching and moves the digital inchworm across the tree branch on the screen. Developed as a fun side project during the COVID-19 lockdown, the project remains a work in progress.
Technology used:
p5.js
Arduino Nano iOT 33